Attribute Breakdown

Advantage Body Agility Strength Intelligence Charisma Savvy
Primary 1 Hit Points Accuracy Carry Units Power Points Barter Edge
Primary 2 Fortitude Sequence Sprint Speed Starting Wealth Sequence
Primary 3 Recovery Rate
Secondary 1 Power Points Melee DV Contacts
Secondary 2 Recovery Pool Recoil Reduction
Primary Skill Endurance Dodge Block Spellcasting Discernment Detection
Secondary Skill Sneak Athletics Knowledge Persuasion Drive
Skill 1 Acrobatics Medic Bluff Survival
Skill 2 Fly Security Intimidate Gamble
Skill 3 Legerdemain
  • Drop Endurance to Grit
  • Combine gamble with savvy. Not a seperately skill.
  • Drop dodge/block to vigor….
  • Fly to acrobatics or athletics
  • Escape Artist part of legerdmaine to acrobatics
Advantage Body Agility Strength Intelligence Charisma Savvy
Primary 1 Hit Points Accuracy Carry Units Power Points Barter Edge
Primary 2 Fortitude Sequence Sprint Speed Starting Wealth Sequence
Secondary 1 Recovery Rate Melee DV Contacts
Secondary 2 Recovery Pool Recoil Reduction
Primary Skill Sneak Athletics Medic Discernment Detection
Secondary Skill Acrobatics Knowledge Persuasion Drive
Skill 1 Legerdmaine Security Bluff Survival
Skill 2 Fly Intimidate

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Attribute Breakdown

BASICS System underableedingsun