Consider

Play test – poison, explosives

Athletics sprint speed

Block – vigor – perks interaction

vigor replace dodge/block?
Grit replaces endurance
Drop gambling and make it into the rules
Drop spellcasting for willpower
Drop fly to athletics or acrobatics.
Int x 3 PP? Drop PP from Body?

Rewrite barter: flatland bonus money?

Extra dodge = reduce initiative

Jumper – always benefit from running start. Jump as high as long. No PP to jump. Falling bonus. Bluber.

Spells – replace boosting powers over augment with casting talents that do it.

Invisible ink
Sealing wax
Chains
Locks
Traps
Caltrops
Holy symbol
Holy water

Explosive -security to set mines and shit

Game mastering?

Kill Skill replace sniper?

Change styles – techniques, talents

Traits
Magic resist
Poison/disease resist
Photographic memory
Allergy
Will to live
Bad reputation
Combat paralysis
Incompetent
Poser
Uncouth
Unsteady hands
Weak immune system

Stealth/scent/darkvision/thermal/fog/rain

Fatigue/stamina-endurance

Rules for spell combining (ranks add together, lowest parameters- match trappings).

How do spells interact with perks?

Underwater weapon mods

Flying rules

Weapon Categories: One Handed Melee, Two Handed Melee, One Handed Ranged, Two Handed Ranged, Artillery, Explosives, Bashing

Stamina – endurance – body – fatigue interaction

Archetypes – prefers

Getting started

Skill familiarity/specialization.

Optional rules
Only skill specializations

Ritual magic – perk or free
Scrying
Mass nondetection
Astral shit
Banish
Bind
Ritual
Geas – Fabricate – construction -familiar – teleport
God talk
Metamagics

Cyber combat – electronic warfare

Perks/Traits
Giant killer
Overconfident
Big mouth
One eye
Brave
Hidden strike
Heavy weapon – Mounted (gunnery)
Performance
Artificing
Knowledge – biotech, chemistry, computers-
security & demolitions
Forgery
Navigation
Missile parry – snatched arrow
Salary/allowance

Expansion -
Astral rules
Matrix rules
Magical gear and supplies (sr 318)
Meramagic

Addiction/withdrawal – simplify?

Gear
Periscope
Explosive foam – plastic explosive
Chainsaw
Thermite
Respirator
Med kit
Slap patches – SR – 451

Thermal smoke
Thermal damping

Advanced stuff -
Boots, face gear, etc.
http://www.d20pfsrd.com/equipment—-final/goods-and-services/containers-bags-boxes-more

Perk – when holding can inyerrupt someone’s turn.

Consider

BASICS System underableedingsun